Rules

We are casual players who play to have fun. The point of a clan is so that we can socialize and help each other out with troop donations.
We reward those who help out and donate, and we kick those that only take up space. This set of rules aim to help us build a collegial, fun clan.
  1. Minimum troop requirement for entry is level 5 archers.
  2. Default troops: wizards, dragons, minions, and archers. Do not request levels unless for war.
  3. Donation will be monitored periodically, and reviewed against how active the player is in clan.
  4. We WAR hard, and those who can't keep up can take a break in our rest/farm clan "Farmers of Zero"
  5. Failure to follow WAR RULES may result in kicking.

Sunday, September 8, 2013

Level 4 archer is the new minimum requirement

After some discussion, it has been agreed by elders that our clan should advance to a minimum of level 4 archers. This change will be rolled out sequentially:

  1. New recruits will be screened for level 4 archers effective today
  2. All existing members will be screened for level 4 archers next Sunday (Sept 15, 2013)
  3. All active elders will be exempt from this level 4 requirement.
  4. After next Sunday, people should only donate level 4 archers, or any levels of wizards, minions, or dragons. 
This means, existing members who want to stay should upgrade to level 4 archers in a week, or donate enough to become elders. 

Players with special affiliation with current elders may be exempt on a case-by-case basis.

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